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Emulator Issues #10836

open

Android: Dolphin doesn't remember allowed GameCube Controller

Added by ryanebola16 almost 7 years ago. Updated over 4 years ago.

Status:
New
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
Android
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Project M Launcher

What's the problem? Describe what went wrong.

I successfully connected my GameCube controller to my phone via the following setup:
Samsung Galaxy Note8 <-> USB Type-C Male to USB Type-A Female adapter <-> GameCube Adapter <-> GameCube controller

I needed to re-authorize my device after unplugging the USB Type-C Male to USB Type-A Female adapter when emulation wasn't running. Restarting the app did not change this problem

What steps will reproduce the problem?

  1. Enable GameCube Adapter for Player 1.
  2. Connect setup as stated above.
  3. Start game
  4. Authorize default USB device
  5. Exit emulation
  6. Disconnect USB Type-C Male to USB Type-A Female adapter
  7. Reconnect setup
  8. Start emulation again
  9. Observe the need to reauthorize USB device

What are your PC specifications? (CPU, GPU, Operating System, more)

Samsung Galaxy Note8 (SM-N950U)
Qualcomm Snapdragon 835
Octa-core (4x2.35 GHz Kryo & 4x1.9 GHz Kryo)
Adreno 540
6GB RAM (LPDDR4)
Baseband version N950USQS2BQK2
Kernel version 4.4.21
Android 7.1.1

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

App occasionally crashes while trying to allow USB device too


Files

Screenshot_20180127-230052.jpg (449 KB) Screenshot_20180127-230052.jpg ryanebola16, 01/28/2018 04:40 AM
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