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Emulator Issues #11463

closed

Hotkeys Regression since 5.0-9122

Added by Admentus over 5 years ago. Updated over 1 year ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Current
Regression:
Yes
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
5.0-9122
Fixed in:

Description

Game Name?

All games. Universal. Doesn't matter if it is GameCube, Wii or Virtual Console.

Game ID? (right click the game in the game list, properties, info tab)

All games. Universal. Doesn't matter if it is GameCube, Wii or Virtual Console.

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

Not relevant since it applies to all games.

What's the problem? Describe what went wrong.

Sooo... This is an interesting and annoying bug.

The issue is that the hotkeys get removed when loading a game (through they are restored and functional while in the main window of Dolphin, aka no game emulating). I have my hotkeys stored in a profile using Keyboard keys and a few XInput buttons. Loading a profile does restore the hotkeys when running a game (but are removed when re-launching Dolphin) but they still don't work.

While Dolphin recognizes my XInput controller (Xinput/0/Gamepad) and Keyboard (DInput/0/Keyboard Mouse) Dolphin can not refresh to my Keyboard device, it always simply resets to my Gamepad device. Since my hotkeys are bound to the Keyboard input (and since Dolphin is unable to refresh to the Keyboard device) the hotkeys won't work.

What steps will reproduce the problem?

  1. Open Dolphin.
  2. Boot a game of your choice.
  3. Use a hotkey that you have assigned to an action of your choice.
  4. Watch Dolphin fail to execute said hotkey.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

Yes. Tested on 5.0-9155.

Is the issue present in the latest stable version?

No. Dolphin 5.0 works fine.

If the issue isn't present in the latest stable version, which is the first broken version? (You can find the first broken version by bisecting. Windows users can use the tool https://forums.dolphin-emu.org/Thread-green-notice-development-thread-unofficial-dolphin-bisection-tool-for-finding-broken-builds and anyone who is building Dolphin on their own can use git bisect.)

5.0-9122.

5.0-9122 refers to -> Core: Switch controller interface to render surface on booting (begäran nr 7519 från stenzek)
https://dolphin-emu.org/download/dev/97e3200f5799cb43f508fd6c385321bc778c5ffb/

If your issue is a graphical issue, please attach screenshots and record a three frame fifolog of the issue if possible. Screenshots showing what it is supposed to look like from either console or older builds of Dolphin will help too. For more information on how to use the fifoplayer, please check here: https://wiki.dolphin-emu.org/index.php?title=FifoPlayer

No graphical issue.

What are your PC specifications? (CPU, GPU, Operating System, more)

Windows 10 x64
Intel Core i5-8600k 3.6 GHz
Nvidia Geforce GTX 1070, 8 GB VRAM
32 GB RAM, DDR4, 2400 MHz
Xbox One Wireless Controller (V3) with Wireless Windows Adapter, Keyboard & Mouse

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

See attached files for my hotkeys profile.


Files

Main.ini (4.46 KB) Main.ini My hotkeys profile. Admentus, 11/24/2018 04:09 PM
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