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Emulator Issues #11599

closed

Emulation can't be stopped while shaders are compiling

Added by 8times9 about 5 years ago. Updated about 2 months ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
Yes
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-16781

Description

Dolphin 5.0-9697, Windows 10

Steps to reproduce:

  1. Ensure "Compile Shaders Before Starting" is checked in the Graphics settings
  2. Start a game
  3. While the shaders are still compiling, try to end emulation either by clicking X or Stop in the main window toolbar.
  4. Click Yes on the confirmation dialog
  5. Shader compilation will continue and Dolphin stops responding. It can only be closed via Task Manager.
  6. After shader compilation is completed, the emulation will end and Dolphin will behave normally again.

Because shader compilation is a minutes-long process, ideally trying to end emulation during this time would simply cancel shader compilation and end emulation.

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