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Emulator Issues #12108
closedFeature request: Gamecube BBA integration with XLink Kai
Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:
0%
Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-12233
Description
Hi there!
I've been talking with JMC4789 about adding direct integration of Dolphin's Gamecube BBA with the XLink Kai PC client*
So far I've added a UDP socket to XLink with a simple protocol to exchange network data with emulators. I've got the following traffic patterns working:
- Emu socket -> Local LAN consoles (emulating a hub)
- Local LAN consoles -> Emu socket (emulating a hub)
- Emu socket -> Remote players
- Emu socket <-> Emu socket
- Remote players -> Emu socket and/or local LAN consoles
* I'm the lead developer, see https://www.teamxlink.co.uk/
TL;DR VPN tunnel for game console LAN play and the existing gamecube community is a bit frustrated with TAP adapters
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