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Emulator Issues #12108

closed

Feature request: Gamecube BBA integration with XLink Kai

Added by CrunchBite almost 4 years ago. Updated almost 4 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-12233

Description

Hi there!

I've been talking with JMC4789 about adding direct integration of Dolphin's Gamecube BBA with the XLink Kai PC client*

So far I've added a UDP socket to XLink with a simple protocol to exchange network data with emulators. I've got the following traffic patterns working:

  • Emu socket -> Local LAN consoles (emulating a hub)
  • Local LAN consoles -> Emu socket (emulating a hub)
  • Emu socket -> Remote players
  • Emu socket <-> Emu socket
  • Remote players -> Emu socket and/or local LAN consoles

* I'm the lead developer, see https://www.teamxlink.co.uk/
TL;DR VPN tunnel for game console LAN play and the existing gamecube community is a bit frustrated with TAP adapters

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