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Emulator Issues #13049
openGrey out conflicting settings
Status:
Fix pending
Priority:
Normal
Assignee:
-
% Done:
0%
Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
Description
When anistropic filtering enabled manual texture sampling should be greyed out and disabled and whatever setting is lowest priority between GPU texture decoding and arbitrary mipmap detection (not sure which actually works when both are enabled) needs the same. GPU texture decoding also needs the tooltip updated to state it is not compatible with arbitrary mipmap detection.
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