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Emulator Issues #147

closed

Luigi's Mansion suffers incredible slow down when in the mansion with the DirectX plugin (but works correctly when using OpenGL)

Added by knuckles500 over 15 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Load any version of Luigi's Mansion
  2. Make sure you're using REV242 x64 with dual core on, and most
    importantly, use the DirectX plugin
  3. Start a new game and wait until you get into the Mansion

What is the expected output? What do you see instead?
To see everything, but you only see the GUI. The framerate goes to 1fps.

What version of the product are you using? On what operating system?
Dolphin SVN Rev242 x64. Windows XP Pro x64

Please provide any additional information below.
I think I know the problem with this one. The OpenGL plugin can emulate
reflections (Like Fountain of Dreams (See Issue 95) - the reflection from
the water - in SSBM) without error, which is the same sort of effect for
the mirror in the Mansion. When using the DirectX plugin, if you see this
mirror like video effect, Dolphin decreases the fps to 1-6fps and stays.
Here's a screenshot of what it looks like using the OpenGL plugin. Awsome,
I have to say as it also emulated the smoke/fog very well when Luigi is
walking around.


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #281: DX9's CopyEFBToRenderTarget Not as complete as GL versionFixed

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