Emulator Issues #5726
closedOpenGL doesn't render tree's leaves in Skyward Sword
0%
Description
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Name: The Legend of Zelda: Skyward Sword SOUP01
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What is the expected output?
In DirectX 9 and 11 the leaves render correctly, but in OpenGL they're missing.
3) Did the game ever work correctly (i.e. not have this problem) on an
earlier version of dolphin? Please specify the exact revision when the
problem began.
It at least goes as fat back as 3.0-804
4) What steps will reproduce the problem?
- Use OpenGL
- Launch Game
5) What version of dolphin are you using (32bit/64bit along with the
version as it appears in the title bar, etc)? Do not say 'latest version'
this changes multiple times a day.
On what operating system, drivers, and hardware? Be sure to list OS,
graphics driver information, and video card model if you are having
graphics problems, for example.
3.0-843 x64
Updated by tommyhl2.SS about 12 years ago
Updated by pauldacheez about 12 years ago
Y'know that Ignore Format Changes checkbox in Graphics > Hacks? Format changes aren't implemented yet in OpenGL, and those tree leaves (and also potted plants and shit here and there) need those to be able to appear.
Updated by jjiinx about 12 years ago
Ah thanks for the info, didn't know about that x_x;;
Updated by hatarumoroboshi about 12 years ago
If I don't remember wrong youi can fix this OpenGL problem with Skyward Sword by changing Internal Resoilution (try 2x or something else).
Updated by jjiinx about 12 years ago
Nah, that doesn't work, I'm already playing at 4x native... Like the others have said, OpenGL just doesn't support Format Changes which cause the objects to show.