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Emulator Issues #5429
closedOpenGL EFB Emulate Format Changes not implemented
Status:
Fixed
Priority:
Normal
Assignee:
-
Category:
GFX
% Done:
0%
Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
Description
The issue template is not really valid for this. Some games require emulate format changes for certain objects in games to appear, this is implemented in DX9, but not OGL.
Here is an example of the option on and off with the DX9 backend and Zelda Skyward Sword:
On, flowers, off, empty planter.
OGL has no such option.
Updated by NeoBrainX over 12 years ago
- Status changed from New to Accepted
- Category set to gfx
- Operating system N/A added
Updated by NeoBrainX almost 12 years ago
Issue 5726 has been merged into this issue.
Updated by degasus almost 12 years ago
se7enalive: I don't think so. If you want to do it, it would be better in the GLSL-master branch. Writing CG (or worse ARB) shader isn't worth.
Updated by Autoran1 almost 12 years ago
Feature also used in FF:Crystal Chronicles, known Issue
Updated by kostamarino over 11 years ago
Issue 6362 has been merged into this issue.
Updated by degasus over 11 years ago
- Status changed from Accepted to Fixed
implemented in revision c6ae08fc39e3
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