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Emulator Issues #5429

closed

OpenGL EFB Emulate Format Changes not implemented

Added by tommyhl2.SS almost 12 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

The issue template is not really valid for this. Some games require emulate format changes for certain objects in games to appear, this is implemented in DX9, but not OGL.

Here is an example of the option on and off with the DX9 backend and Zelda Skyward Sword:

On, flowers, off, empty planter.

http://i.imgur.com/qVB6Z.jpg

OGL has no such option.


Related issues 3 (0 open3 closed)

Has duplicate Emulator - Emulator Issues #4351: No Graphics in Harvest Moon: Magic MelodyDuplicate

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Has duplicate Emulator - Emulator Issues #5726: OpenGL doesn't render tree's leaves in Skyward SwordDuplicate

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Has duplicate Emulator - Emulator Issues #6362: Missing objects and textures in Zelda SS OpenGLDuplicate

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