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Emulator Issues #5738
closedReal Xfb produces a filtered image with Open Gl, not with Direct3d 9 and 11.
Status:
Fixed
Priority:
Normal
Assignee:
-
Category:
GFX
% Done:
0%
Operating system:
N/A
Issue type:
Other
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
Description
Opengl seems to give a filtered image in high resolutions when real xfb is enabled, which is very apparent at the 2d sprites(hud, letters etc.) and also image enhancements like anti-aliasing seem to work, making it a more pleasant experience in high res monitors. This doesn't seem to be the case with direct3d9 and 11 backends. I don't know the technicalities but it would be nice if something similar could be implemented for direct3d backends as well, since some image enhancement is definitely possible with the option in Opengl. I will post some images if anyone is interested, the difference is very apparent though for anyone who tries it.
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