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Emulator Issues #5992

closed

Software Video Rendering Problems in Mario Power Tennis

Added by JMC4789 almost 12 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

I did search for issues first and found a bunch that were already closed. No open issues for this game, surprisingly.

Game: Mario Power Tennis - GOME01

Because I have an unhealthy addiction to the Mario Tennis franchise, of course I'd randomly feel like testing the game. It plays as erratic as usual, but then I noticed that a lot of the graphical glitches are present in Software rendering!

Basically, all the screenshots and logs are gotten without any special setup. I tried EFB to ram, and messing with graphical settings. All screenshots have their backend marked. I used OpenGL and Software, since the other two are too broken to play.

I used Dolphing 3.5-392 (95d08db46fd54b37cb375980f97e1c0e11676419) on my Windows 7 x64 machine. Core i5 760 @ 3.8 GHz, GTX 470, 8 gigs of ram, etc.

I've tested the game going all the way back to 3.0, and I've honestly never seen it play well. It's probably as good as it's ever been at this point.

--Links--

Screenshots of what I saw - http://www.mediafire.com/download.php?jso6h3imh8mr7ln

FifoLogs of each scene - http://www.mediafire.com/download.php?0k8cvb0pbz20eh2

And for some reason the entire screen went black in a longer fifo log, so I wanted to upload it as well. It's 60 frames long and kind of big uncompressed.

http://www.mediafire.com/download.php?7tm8a80x715y9t4


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #3334: zfreeze not implemented in hw accelerated video backendsFixedphire

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