Emulator Issues #6011
closed[D3D9] Problem on transparency with DX9
0%
Description
Games affected :
Tales on symphonia dawn in the new world (RT4PAF)
Zelda twilight princess (GZ2P01 - GC version)
Pokemon XD (GXXP01)
and other
This affects only DX9. Software, DX11 and OGL are not affected.
The problem is that some textures (do not know it's the same type) that appears on the screen even if an item is supposed to hide it (this way I can see the doors of Metroid Prime 2 through walls)
I use Dolphin 3.5-400 64bit (with as without LLE) and the problem is there since 3.5-146
3.5-146 : http://code.google.com/p/dolphin-emu/source/detail?r=b06f30f8452af075f5929e37f168e54bfd37083a
My configuration : Intel I3-2350m, nVidia 410m with Windows 7 64bit
My setting : default settings
Examples:
DX9 :
http://i.imgur.com/kGMoCcs.jpg?1
http://i.imgur.com/8H4UJR8.jpg?1
http://i.imgur.com/xyHsTUH.jpg?1
DX11 - OGL :
http://i.imgur.com/CSplLTx.jpg?1
http://i.imgur.com/onczzjb.jpg?1