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Emulator Issues #6154

closed

Paper Mario Water Reflection Problems After Stone Key Quiz

Added by JMC4789 about 11 years ago.

Status:
Fixed
Priority:
Low
Assignee:
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game: Paper Mario The Thousand Year Door - G8ME01

After going through a pipe into the sewers, the water reflections(?) are a bit messed up depending on where you walked. Sometimes they were only slightly messed up, and sometimes the entire surface was messed up.

As customary, I messed with the graphics settings and went back to Dolphin 3.0 and confirmed it was still happening. OpenGL, D3D9, D3D11 and Software Renderer are all afflicted by the glitch.

This is my first playthrough of the game, so I'm not 100% sure how this is supposed to look, but I'm assuming that it's trying to reflect things in the water and it's just not working. If need be, I'll find a way to transfer my save to console and figure out how it looks there. It's pretty safe to say this isn't how it's supposed to look. Depending on where you stand, it can sometimes flicker how it's glitched, too.

Messing with the EFB settings seems to affect it, killing EFB Copies seems to disable it all together. Other than that, I tried all the back-ends from Fifo-log and a savepoint. If need be, I can upload my savefile too; it's almost as easy as using a fifo-log considering how close the save is.

Screenshots - http://i.imgur.com/V3B7SXW.png http://i.imgur.com/Sss7YAF.png

Fifo-log - http://www.mediafire.com/download.php?d92ywyqcqz06ckb


Related issues 1 (0 open1 closed)

Has duplicate Emulator - Emulator Issues #6334: Paper Mario: Thousand Year Door - Weird Water GlitchesDuplicate

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