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Emulator Issues #6423

closed

Super Mario Strikers: some shadows aren't correctly rendered

Added by maartenpeters almost 11 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Do not attach files to this issue. Upload them to another site and
link here. Use imgur.com for images.

Have you searched the issue tracker for a similar issue? Yes.

Game Name?
Super Mario Strikers

Game ID?
G4QE01

What went wrong?
Some shadows (Like from the bananas, mushrooms, cameras, goals) are rendered very strange. See for some examples here: https://www.dropbox.com/s/2m1fxhzvkktjlxn/G4QE01.rar.

What did you expect to happen?
Normal shadows.

What steps will reproduce the problem?
Play a football game.

What version of Dolphin were you using (please test the latest version
from http://dolphin-emu.org/download first, 3.5 or 3.5-367 are not valid
tests!)?
3.5-1579

64 or 32 bit Dolphin?
64-bit

What version of Dolphin used to work?
None tested.

What Operating System were you using and what are your hardware
specifications?
See here: http://speccy.piriform.com/results/GwuyDDfsYTSLHpiqBSd6nRp

64 or 32 bit Operating system?

Any other relevant information or links to logs:
I tried all renders (DX9, DX11, Software and OGL.) I've also tried to set EFB copties to RAM instead of Teture, but this also didn't solve the problem. Disable Scaled EFB copies also doesn't solve the problem.


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #3334: zfreeze not implemented in hw accelerated video backendsFixedphire

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