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Emulator Issues #6440

closed

Texture rendering problem in Mini Ninjas Wii

Added by jmuehldorfer almost 11 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Have you searched the issue tracker for a similar issue?
Yes

Game Name?
Mini Ninjas

Game ID?
RNJP4F

What went wrong?
Wrong texture colors in a certain distance.
Looks like a gradient overlay in the game is rendered without transparency and makes the textures far too white.
See a picture of the original effect at the end.

What steps will reproduce the problem?
Starting the game with default settings

What version of Dolphin were you using
3.5-1683
3.5-138

64 or 32 bit Dolphin?
64bit

What version of Dolphin used to work?
none known personally
there is a youtube that looks like it is without the bug on "SVN 5190" https://www.youtube.com/watch?v=qvtbS6Rmqz8

What Operating System were you using and what are your hardware
specifications?
Ubuntu 13.04
Ati HD4850/Nvidia GTX 660
OGL

Windows 7
unkown GPU (sorry)
DX9

64 or 32 bit Operating system?
64bit

Any other relevant information or links to logs:
Screenshots:
Original gradient effect (seen on the grass), screenshot from google:
http://www.nintendofuse.com/wp-content/uploads/2009/07/Mini-Ninjas-Wii_12.jpg
My screenshot. A sharp edge is seen on the box left and the grass right and the floor middle:
http://abload.de/img/rnjp4f-2ecogs.jpg
A FIFO:
https://mega.co.nz/#!8ksWDAgQ!fes0LzIdykysqiKrLNszj2ClAodmBPi9kM0HA2ObMoA

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