Emulator Issues #6543
closedBlacked out Graphics in Mega Man Network Transmission
0%
Description
Game: Mega Man Network Transmission - GREE08
For some reason, when playing this game for long periods, more and more graphics will start to black out. Some it is permanent (Loading Transitions) while others it's a one time, thing (PET pull out in levels, the house goes black until next load, PET is affected by that on every pull out until you go into a stage.)
Because the fifo-logs grab very little, I have had no luck in finding a reproduce-able way to cause this. I've only done this in D3D11 (which also has a blackout glitch in Mario Kart: Double Dash) so far, but will attempt to cause it in D3D9 or OpenGL as well.
Here are the screenshots I did get during it.
Loading Transition - http://i.imgur.com/YQpFmop.png
Loading Transition Glitched - http://i.imgur.com/RSVanVb.png
House Fine - http://i.imgur.com/b6P2TvG.png
House Glitched - http://i.imgur.com/HPg9c1S.png
Waterworks Fine - http://i.imgur.com/GinMEyw.jpg
Waterworks Glitched - http://i.imgur.com/WKg4Dav.jpg
This happens at least on newer dolphins, it takes a long, long time (read: Hours) before the glitch gets especially prevalent. It seems to get worse the longer you play. Tested on Dolphin 3.5-1920, 64bit.
My Computer is a Core i5 3570K with a GTX 760 and 8GB of ram running Windows 7 64bit.
Updated by JMC4789 over 11 years ago
Confirmed to happen in OGL; Mega Man got darkened after dying in Garden 2 Network.
Updated by JMC4789 over 11 years ago
- Status changed from New to Accepted
- Category set to gfx
As of revision 75f2738f5c32bc7a28078983d1a7da2c31e7acbf I cannot reproduce the darkened graphics in OpenGL. If it's fixable, I think it's safe to accept.
Updated by JMC4789 over 10 years ago
- Status changed from Accepted to Fixed
Fixed by 4.0-2421 -> https://dolphin-emu.org/download/dev/15920d0f10f143a49b9861bff3d4e7b11913e74f/
Updated by pokechu22 almost 3 years ago
- Related to Emulator Issues #6269: Mario Kart Double Dash Darkened Player Character in Viewport (D3D11) added
Updated by pokechu22 almost 3 years ago
- Related to Emulator Issues #6125: Fire Emblem: Radiant Dawn [Wii] shading/lighting problem added
Updated by pokechu22 almost 3 years ago
- Related to Emulator Issues #5453: Super Mario Galaxy 2 - Directx11 lighting bug added