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Emulator Issues #6783

closed

Metroid Prime 3/Trilogy Blue FMVs

Added by MayImilae over 11 years ago.

Status:
Fixed
Priority:
High
Assignee:
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Current
Regression:
Yes
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Metroid Prime 3 (RM3E01) and Metroid Prime Trilogy (R3ME01) have blue FMVs in latest master starting with 4.0-216 (r4dc1881f58f0). Gameplay is unaffected, but every FMV is... very blue.

http://i.imgur.com/owvFP2m.png
http://i.imgur.com/qm8pd4O.png

Occurs in D3D and OpenGL, and I tried tons of settings, even RealXFB. Nope. The only thing that doesn't have it is software, but uh, it's terrible.

Curiously though, it will just... stop being blue for no apparent reason. It was just sitting in a menu and went away, without any interaction. T-Rog also stated that it goes away even while the video is still going. No idea why it does that.

Tested builds:
4.0 win64 - Fine
4.0-88 win64 - Fine
4.0-108 win64 - Fine
4.0-169 win64 - Fine
4.0-181 win64 - Fine
4.0-204 win64 - Fine
4.0-206 win64 - Fine
4.0-216 win64 - Broken
4.0-227 win64 - Broken
4.0-265 win64 - Broken
4.0-298 win64 - Broken

Tested on Systems:

MaJoR
Intel Core i5 3570K @ 4.7ghz
Nvidia GeForce GTX 760
Windows 7 x64

JMC47
Intel Core i5 3570K @ 3.4ghz
Nvidia GeForce GTX 760
Windows 7 x64

T-Rog
Core i7 3610QM @ 3.3GHz
Nvidia GeForce GTX 660M
Windows 7 x64

JMC47 did most of the revision testing, and T-Rog discovered it, and I did testing for settings and stuff.

Marking as accepted because of multiple confirmations from differing systems.

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