Emulator Issues #6833
closedBlaster Master: Overdrive NTSC Visible Background Tile Edges
0%
Description
READ THIS: https://forums.dolphin-emu.org/showthread.php?pid=276132 <<<
Your answers are there!
Game Name?
Blaster Master: Overdrive
Game ID?
W2MEBB
What went wrong?
Gaps appear at edges of background tiles. This only seems to occur with the NA version.
What did you expect to happen instead?
Images to be rendered without gaps, as seen with PAL version.
What steps will reproduce the problem?
[Don't assume we have played the game and know its level names. Be as
detailed as possible.]
1.Start a new game, gaps are clearly visible on initial screen.
Dolphin 3.5 and Dolphin 3.5-367 are old versions of Dolphin that have
known issues and bugs. Have you tested with the latest version from
http://dolphin-emu.org/download ?
Which versions of Dolphin did you test on?
4.0, and a few dev releases up to 4.0-427
Which version of Dolphin used to work?
None, this has been a long standing issue since the 3.x days.
What are your PC specifications (example: Operating System, CPU and GPU)?
Windows 7
64 or 32 bit Operating System?
x64
64 or 32 bit Dolphin?
x64
Any other relevant information (e.g. logs, screenshots, configuration
files)
https://wiki.dolphin-emu.org/index.php?title=File:Blaster_Master-Overdrive_Sprite_Edges.jpg