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Emulator Issues #7594

closed

Super Mario Sunshine, Buggy Sirena Beach with Save States

Added by jefipnz over 9 years ago. Updated over 1 year ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
Super Mario Sunshine

Game ID?
GMSE01

What's the problem? Describe what went wrong in few words.
When using save states in sirena beach at the speedrun, the goo starts to create strange things.

What did you expect to happen instead?
The goo continue normaly after loading the save.

What steps will reproduce the problem?
1.Go to Sirena Beach (World 5, red pipe in the top of a building)> Scrubbing Sirena Beach(Episode 6).
2.Save State (Shift+F1)
3.Load State (F1)

Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?
4.0-2496

Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
No, in the other side, at version 3.5 after loading the save state the game inutilize the memory card...

What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
OS: Win7 Ultimate x64 SP1, OS Version: 6.1.7601.18409 (Win7 RTM), Processor: Intel Core i3 2100 3.1GHz dual-core, Graphics: Nvidia Geforce 210 1GB(overclocked: Core 692 MHz, Shader 1650 MHz, Memory 700 MHz), 4GB DDR3 RAM

64 or 32 bit Dolphin?
x64

In rare cases, an issue may only appear on a 32-bit version or only on a 64-bit version of Dolphin, so please list which you're using so that we're all using the same type of build.

64 or 32 bit Operating system?
x64

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
*Clock bugged...
-http://imgur.com/a/iLmzQ/embed

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