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Emulator Issues #7622

closed

Intel HD has issues with buffer storage since windows driver v15.36.3.64.3907 (worked around)

Added by hosode over 9 years ago.

Status:
Fixed
Priority:
Low
Assignee:
-
Category:
GFX
% Done:

0%

Operating system:
Windows
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
Any.

Game ID?
Any.

What's the problem? Describe what went wrong in few words.
With Intel HD, OpenGL backend shows only black video output, OSD messages work, audio works. The backend worked with Intel HD drivers up until the newest driver version released in the beginning of September 2014.

What did you expect to happen instead?
The games to work, on both backends.

What steps will reproduce the problem?

  1. Use a computer with Intel HD.
  2. Select OpenGL backend.
  3. Try to start a game.

Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?
First the most recent ones, then older.

Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
I tested older builds, and they worked, and eventually I found out that OpenGL breaks with build 4.0-583 (buffer_storage), works just fine up until that.

What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
Windows 8.1 64bit, i5 4670S, Intel HD 4600 (driver version 15.36.3.64.3907).

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
No.

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