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Emulator Issues #7731

closed

Baten Kaitos (NTSC) Wrong text lines

Added by OPajot over 9 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
Baten Kaitos

Game ID?
GKBEAF

What's the problem? Describe what went wrong in few words.
Most of the text lines are replaced by a kind of description
For example :
@@MOVIE_DATAA010@@ during the intro
@@SNM04_MSG0_100@@

What did you expect to happen instead?

What steps will reproduce the problem?

  1. Launch the game and watch the intro scene
  2. Try a new game
    3.

Which versions of Dolphin did you test on?
4.0-3530

Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
Sorry, I have to compile from git and don't know how to revert the version.

What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
Ubuntu 14.04 64 bits
AMD FX 4350 4x 4.2 GHz
Radeon HD 6850

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
The dump md5 was checked.
This problem doesn't happen in the PAL version.

Actions #1

Updated by PEmu over 9 years ago

Are you referring to the text in the intro video ("A long long time ago...")? I wasn't able to reproduce this issue with the USA version of the game in 4.0-3530. The text showed up normally for me.

Actions #2

Updated by OPajot over 9 years ago

Yes, it's this text.
So what's different in our settings ?
I enabled MMU, XFB, all the accuracy settings, even tried JITIL.
Maybe I can try with a Windows OS to see if it works.

Actions #3

Updated by OPajot over 9 years ago

No luck, I have the same problem on Windows 7 (same hardware).
Now, I'm out of ideas...

Actions #4

Updated by JMC4789 over 9 years ago

  • Status changed from New to Questionable

Can you get the MD5 of the ISO by right clicking the game in the gamelist and going to the game properties page/info tab and clicking computer MD5?

Actions #5

Updated by OPajot over 9 years ago

That's the first thing I checked:
59d99ac5058174bb5bdfaf71a0c1347b
same as redump.org.

Actions #6

Updated by JMC4789 over 9 years ago

Have you tried safe texture cache and whatnot?

Actions #7

Updated by OPajot over 9 years ago

Tried the safe texture cache, disabling dual core and idle skipping, rewrote the game .ini....
Here's a screenshot

Actions #8

Updated by kostamarino over 9 years ago

I can't replicate it with my hardware and default settings. Can you backtrack and find if it ever worked for you?

Actions #9

Updated by tueidj over 9 years ago

When you tested the PAL version, did it display english text or a different language?

Actions #10

Updated by OPajot over 9 years ago

FOUND IT. Using a windows vm to test previous versions (hope it's accurate).

The bug appeared at revision 3.5-2381 commit 24e9aedc1420d1947f1a7bf5b57ddbab3c5fb2dd
Merge branch 'global-user-directory' ?

I tried the PAL version in french, english, spanish using the configuration. All texts are OK (well there's a blinking screen issue but it needs more testing).

Actions #11

Updated by JMC4789 over 9 years ago

Umm, you realize that means it's a settings bug, right? We moved the INIS around in that build.

Actions #12

Updated by OPajot over 9 years ago

Now I'm confused, I just renamed the GKBEAF.ini from .dolphin-emu/GameConfig directory and even in the source files. I still have the warnings at startup that UseXFB and EFB enable were overwritten by the game ini.
Where is it checking for the inis ?

Actions #13

Updated by JMC4789 over 9 years ago

That's where it should be checking I think. I don't know why it'd be broken, though.

Actions #14

Updated by OPajot over 9 years ago

I got it.

In the Configuration/Gamecube language selection, we have to choose English for the text to appear.
Any other language will cause this bug.

It's strange, I have a couple more PAL games that didn't care.

Actions #15

Updated by JMC4789 over 9 years ago

  • Status changed from Questionable to Accepted

damn it dolphin.

Actions #16

Updated by JMC4789 over 9 years ago

Can you try this build? It changes disc loading times, and fixes the wrong subtitles loaded in Starfox Adventures. (please wait about 5 mins from when I post the link to download it; it's still uploading at the moment.)

https://dl.dolphin-emu.org/prs/pr-1517-dolphin-latest-x64.7z

Actions #17

Updated by OPajot over 9 years ago

No luck, the problem is still here.
Also, I overlooked that the text appear when selecting English or Dutch (last choice on the list) but none of the others.

Actions #18

Updated by JMC4789 over 9 years ago

Can you try this on interpreter? I know it'll be slow, but hopefully the subtitles are very early in.

Actions #19

Updated by OPajot over 9 years ago

Same problem with interpreter (and JITIL).
Is it the correct behavior ? I tried the game with my modded PAL GameCube and can't reproduce the bug but I don't know about a real NTSC GameCube.

Actions #20

Updated by mimimi almost 9 years ago

So to summarize: If you select a language other than english to display for gamecube games, then the US version of the game has problems? Is this really a valid issue? Which languages can you select on an us gamecube?

Tested with my pal version of the game, and all languages except dutch work as expected. Dutch displays english text, but i guess, the game maybe just was not translated to dutch.

Actions #21

Updated by JosJuice almost 9 years ago

There is no language selection on NTSC GameCubes.

Actions #22

Updated by mimimi almost 9 years ago

Meaning it is english only. So do we want to restict US games to english, or do we want to keep the language selection for those games? Would that even make sense?

What about japanese gamecubes? Can you select a language there? If not, is the language bit the same as english?

Actions #23

Updated by JosJuice almost 9 years ago

NTSC-J GameCubes don't have any language selection, just like NTSC-U GameCubes. I believe both set the language to 0, but don't quote me on it. 0 is what PAL uses for English.

Actions #24

Updated by OPajot almost 9 years ago

If there is no language selection on NTSC GameCubes then why is it beheaving differently when we switch it ? It shouldn't even read it. Must be a flaw for this game only.
I agree that the language selection should not be used then. Is it possible to force the language with the ini file ?

Actions #25

Updated by JosJuice almost 9 years ago

  • Status changed from Accepted to Fix pending

This PR is intended to prevent users from using invalid GameCube languages unless they really want to: https://github.com/dolphin-emu/dolphin/pull/2571

Actions #26

Updated by JMC4789 almost 9 years ago

  • Status changed from Fix pending to Fixed
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