Emulator Issues #8169
closedBaten Kaitos: Eternal Wings and the Lost Ocean is somehow capable of producing 17 GB worth of shadercache
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Description
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Game Name?
Baten Kaitos: Eternal Wings and the Lost Ocean
Game ID?
GKBEAF
What's the problem? Describe what went wrong in few words.
when playing "Baten Kaitos: Eternal Wings and the Lost Ocean" the game creates a file named "ogl-GKBEAF-shaders.cache" inside the "ShaderCache" folder and the file takes a lot of space, last time i checked it had 17GB!!!
This issue needs some attention, hope the developers take a look at this.
This was tested on the latest Dolphin revisions "4.0-4969" and "4.0-5328".
What did you expect to happen instead?
I expected the game to create that file but not that huge, like i said it was over 17GB!!!
What steps will reproduce the problem?
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specific as possible.]
1.Select OpenGL
2.Play the game
3.When you close the game the file is created. The file could be 3GB but after a while it will keep increasing and will get huge.
Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?
"4.0-4969" and "4.0-5328"
Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
I don't use older versions, i only use the recent revisions.
What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
[CPU]: Intel Core i7-4790K 4.0GHz
[GPU]: EVGA GeForce GTX 970 Superclocked ACX 2.0 4GB GDDR5
[PSU]: EVGA SuperNOVA G1 1000W (80 Plus Gold)
[RAM]: Corsair Vengeance 16GB (2x8GB) DDR3 1600MHz
[MOBO]: MSI Z97-GAMING 5
[PC CASE]: ENERMAX Ostrog GT (Red)
[CPU FAN]: Cooler Master: Hyper 212 EVO
[OS]: Windows 7 Ultimate (64-bit)
Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
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Not at the moment.
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