Emulator Issues #9070
closedThe Legend of Zelda: Skyward Sword - Wrong coloring within maps
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Description
Game Name?
[The Legend of Zelda - Skyward Sword]
Game ID? (right click the game in the game list, properties, info tab)
[SOUE01]
MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)
[31921a24ddf8ee5c9f75e0837fd44fbb]
What's the problem? Describe what went wrong.
[The coloring of the maps are wrong. For example within the map of Skyloft there should be different green regions like in the actual game on the original Wii. Instead only a dark green layer is shown on the maps. See screenshots attached please.]
What steps will reproduce the problem?
[The best way to detect this issue is to start a new game. Wait for the cutscenes to finish and leaving the knight's academy as soon as possible. Thus you will be in Skyloft where you display the map by presing the "+" button on the wiimote. Of course if possible you can also load a saved game in Skyloft and open the map. ]
Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?
[4.0-8125. This has never worked in any other version I tested before with both backends D3D and OpenGL. In D3D half of the map is in brighter green while the other half is in dark green. In OpenGL the whole map is dark green.]
What are your PC specifications? (CPU, GPU, Operating System, more)
[CPU: AMD Phenom II X4 965 @ 3.7GHz
GPU: NVIDIA GeForce GTX 660
OS: Windows 7 x64 Ultimate
RAM: 4 GB]
Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
[Anything else here]
Files