Emulator Issues #9115
openDolphin does not remember render window monitor
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Description
What's the problem? Describe what went wrong.
Dolphin always puts the render window on the primary monitor, regardless of the monitor Dolphin was on.
Dolphin also does not seem to remember the last position of the fullscreen game. If you manually fullscreen on secondary and launch the game next time with the Use Fullscreen option, the game will again run on the primary screen.
Tested with both OpenGL and Direct3D backends, it behaves the same.
What steps will reproduce the problem?
(with Use Fullscreen disabled)
- Move Dolphin's main window over to the secondary monitor
- Launch a game, it will appear on the primary monitor
or
- Enable Graphics -> Use Fullscreen
- Move Dolphin's main window over to the secondary monitor
- Launch a game, it will appear on the primary monitor, fullscreen
or
- Move Dolphin's main window over to the secondary monitor
- Launch a game and move it to secondary as well (if not already there)
- Manually make the game fullscreen (alt+enter, check hotkey settings)
- Close the game and re-launch it, it will appear on the primary monitor
Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?
I tested this on 4.0.2 stable, revision 8183 and revision 8201. MaJoR1 tested it on 4.0 and it behaved the same in all versions.
What are your PC specifications? (CPU, GPU, Operating System, more)
- CPU: Intel Core i5 6400
- GPU: Sapphire Radeon R9 280X
- OS: Windows 10 x64
Updated by MayImilae about 9 years ago
- Status changed from New to Accepted
- Priority changed from Normal to Low
- Relates to usability changed from No to Yes
Reproduced in IRC. This needs testing in operating systems other than windows.
Updated by NanoSector about 9 years ago
On Linux with both Plasma 5.4 and GNOME 3.18 it behaves correctly, with revision 8201. Dolphin seems to remember window position there.
Updated by MayImilae about 9 years ago
- Operating system OS X, Windows added
- Operating system deleted (
N/A)
Updated by IGYCRCTL almost 9 years ago
I'm seeing different behavior, on both the 4.0 release and on revision 8239.
Using all of the methods listed above, I'm seeing Dolphin go to fullscreen on the screen that was last used for fullscreen gameplay regardless of where the main window is.
CPU: Intel Core i7 920
GPU: Nvidia GeForce GTX 970
OS: Windows 7 x64
Maybe this has something to do with the OS version and/or graphics card manufacturer?
Updated by ZephyrSurfer over 3 years ago
I think this should be covered under #9672