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Emulator Issues #9948

closed

House of the Dead: Overkill - Dual Core graphical issues.

Added by orbea almost 8 years ago. Updated almost 8 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

OS: Slackware64-current
mesa-2016.11.30_7c16552_master-x86_64-1_git
dolphin-emu-2016.12.08_d7dc854-x86_64-1_git

When using the Dual Core option with this game it will have severe graphical issues in a few specific locations. One example is shortly after starting a new game as seen in the apitrace below.
Disabling Dual Core significantly slows the game down and solves the graphical issues. The issue was replayable using apitrace with both nouveau and amd.

Apitrace: http://ks392457.kimsufi.com/orbea/stuff/trace/dolphin-emu-hotd-overkill.trace.xz


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #9940: House of the Dead Overkill crash on Vulkan and unusable on OpenGLDuplicate

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