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- Emulator Issues #6933 (Questionable): Phantas ... GameCube acts like it's being played on a Wii
- <b>Game Name?</b> Phantasy Star Online 1&a ... om for images and pastie.org for logs.]</b>
- Emulator Issues #6930 (Accepted): Spyro: Enter The Dragonfly Gate Clip does not work on emulator
- <b>Game Name?</b> Spyro: Enter The Dragon ... sion checks (common issue among games, see Sonic Heroes on PS2) and lets me through. That's ... Speedrunners have confirmed this issue.
- Emulator Issues #6858 (New): no uninstall script in last source?
- Hello, I just compiled and install dolphin ... ke install --> OK but if i want to uninstall it: /home/legluondunet/Bureau/dolphin-emu08122013/Build/make uninstall I have an error message: no rule to make uninstall target. Thank you for your help. ... .101 version Processor Intel i5-3570 3,4 Ghz
- Emulator Issues #6802 (Accepted): Skyward Sword - Unnecessary DOF rendering
- <b>Game Name?</b> The Legend of Zelda: Skywa ... occurs throughout the game. Please fix ASAP.
- Emulator Issues #6656 (Accepted): Need 2x versions of resource images
- Now that the toolbar icons and game banners a ... because he last updated the flag images.
- Emulator Issues #6588 (New): Feature request - standalone cheat files (.INI independent & maybe export to .GCT?)
- Pretty annoying when I'm going to replace .INI's from newer Dolphin rev build and it will wipe out custom codes I've created within game's .INI file. It'd be great when I was able to create and save custom codes in .TXT or .INI format (dedicated to Gecko OS codes) and the ... hat's going to happen sometime in the future.
- Emulator Issues #6538 (Accepted): Benchmark Mode
- Would be cool if Dolphin had some kind of act ... ld be included in benchmark suites like Phoronix Test Suite that way. Also, it could be used ... anually enable it and it's not the most convenient thing to work with as it doesn't calculat ... things that I'm forgetting about right now.
- Emulator Issues #6456 (Accepted): Properly implement InitBackendInfo in OpenGL
- <b>What went wrong?</b> OGL::InitBackendInfo doesn't consider the device's actual ca ... ab of the graphics configuration. 3. Try running a game which relies on format change emula ... require creating a temporary GL context in InitBackendInfo (as it's currently done in D3D11 and kinda in D3D9).
- Emulator Issues #6220 (Accepted): Allow for long game patches loaded from binary files
- <b>***Do *not* attach files to this issue. Up ... ier but it got closed.. Hi: there's a community called RVlution , and they are developing ... t is , Apply Patch through files? thanks
- Emulator Issues #6126 (Accepted): Write some "Guide to new Dolphin developers" wiki page
- We're missing a lot of documentation that wou ... Dolphin. We should create a wiki page explaining the global architecture of the project, ho ... ents involved in emulation and how they communicate - Getting people to test your code: h ... hin codebase, etc. - [Add your ideas here]