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- Emulator Issues #5666 (Accepted): Resident Evil Zero slows down after loading a savestate
- 1) Resident Evil Zero 2) After loading a s ... 6-dirty, runs under Windows XP SP3, nVidia GeForce 570.
- Emulator Issues #5644 (Work started): Saving screenshots should not require emulator to be unpaused
- No sure how to post this as an Enhancement/Re ... e screen shots while in Paused? Thanks :-)
- Emulator Issues #5604 (Accepted): Wiimote Extensions aren't saved to .dtm files
- Currently dolphin makes no attempt at all to ... d be to simply save the necessary settings/information to the .dtm, and automatically load th ... attached memory cards, and controllers (code for memory cards at http://code.google.com/r/bra ... under hacks, as well as progressive scan. For wiimote recordings, connected extensions, as well as sideways/upright settings For wii games, a hash of Wii\shared2\sys\SYSCONF ... that should be saved. There's probably more.
- Emulator Issues #4709 (Accepted): Fire Emblem: Radiant Dawn Black Screen
- 1) Game Name and ID (as it appears in right c ... olphin?</b> <b>(If so, please specify the latest revision that worked.)</b> No. <b>3) ... t;3.0", etc)? R7658 64 bit Thanks.
- Emulator Issues #4411 (Accepted): Texture dump monitoring
- <b>What's the problem?</b> The texture dump ... a lot easier to spot any missed textures.
- Emulator Issues #2163 (Accepted): Implement GameBoy Player device
- The GB Player disk is dumpable, just like a g ... ng, I just thought there should be an issue for it. There'd have to be a way to tell it what ... up and what save file to use, and extensive testing to make sure neither get corrupted in th ... ary given that you can just use VBA. Still, for completeness' sake, here it is.
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