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Emulator Issues #7880 (Accepted): Deterministic Dualcore is not 100% compatible with games
[READ THIS: https://forums.dolphin-emu.org/sh ... pid=276132 &lt;&lt;&lt; <b>Your answers are there!]</b> <b>[Leave the questions as they are and answer them in the next line]</b> <b>[Remove lines written ins ... <b>Game ID?</b> G2ME01/RM3E01 <b>What's the problem? Describe what went wrong in few words.</b> The games effectively freeze on boot when determ ... core is set to &quot;fake-completion&quot;. They display only a white dot in the middle of the screen with FPS 4 VPS 60. Setting determin ... &quot;auto&quot; or &quot;none&quot; allows the games to boot, but they then suffer ... 11/23/2014 09:24 PM
Emulator Issues #7856 (Accepted): Rock Band 3 - Emulate USB instruments
<b>Game Name?</b> Rock Band 3 <b>Game ID?</b> SZBE69 (NTSC) SZBP69 (PAL) The drum expansion was designed for Guitar Hero, ... e cymbals. A good idea would be to create another expansion with the name PRO Drums and make the appropriate changes, maintaining the Guitar Hero drum expansion for Guitar Hero players. Another good enhancement in Rock Band 3 would be a ... For PRO Keyboard: It can be mapped using the same way REAPER (an audio-editing software) ... playable, but would be good to make a way to these instruments seems to be inserted in-game, ... uthors, and it would be good a way to see if their custom charts are complete working in-game ... are. I'm using r3695, but all versions of the emulator has the same problem. 11/15/2014 03:03 AM
Emulator Issues #7811 (New): Memory Check Breakpoints Do Not Show Up
<b>Game Name?</b> Mario Kart Double Dash <b>Game ID?</b> GM4E01 <b>What's the problem? Describe what went wrong in few wor ... ou expect to happen instead?</b> I expected them to be in the breakpoints tab <b>What steps will reproduce the problem?</b> 1. build dolphin for debugfast ... it is &quot;cmake -D FASTLOG=ON ..&quot; and then &quot;make&quot;) 2. make sure it builds for debugfast by checking the title of the window 3. realize they are not in the breakpoints tab <b>Dolphin 3.5 and 3.5- ... ssues and bugs, so don't report issues about them and test the</b> <b>latest Dolphin version first.</b> < ... m dolphin 3.5, dolphin 4.0, dolphin 4.1, and ... 10/31/2014 02:26 AM
Emulator Issues #7808 (New): Controller Rando ... ecting For Split Second While Recording Input
<b>Game Name?</b> Only game I've seen this happen in is [Capcom vs. SNK 2 EO]. Tested 2 other games with no problems. <b>Game ID?</b> GEOE08 <b>What's the problem? Describe what went wrong in few wor ... age will pop up for about a frame or two and then immediately disappear. This doesn't happen when not recording input, and I can confirm there is no issue with my Mayflash adapter. Physically disconnecting the controller from the adapter doesn't produce a message, which doe ... ou expect to happen instead?</b> Expected the game to see the controller throughout with no in-game message. <b>What steps will reproduce the problem?</b> <b>[Don't assume we have ever played the game and know any level names. Be as</b> <b ... match 3. At random times (at least for me), ... 10/29/2014 07:08 PM
Emulator Issues #7778 (Questionable): Separate sections for Virtual Console and Channels
Dolphin currently lists Virtual Console games and Wii Channels as WiiWare titles. I would like for these games be sorted into their own section, separate from WiiWare games. Both the Dolphin Wiki and the compatibility list on the website already have them sorted separately, complete with different ... le=Main_Page https://dolphin-emu.org/compat/ 10/22/2014 01:12 AM
Emulator Issues #7756 (Accepted): Configurable Paths
I would like to be able edit where my savesta ... tes are a pretty big part of an emulator, whether you are tasing or not and to more conveniently access them is a good thing. Maybe place this feature in Dolphin since again it's a Movie related feature :) 10/17/2014 04:48 PM
Emulator Issues #7743 (Accepted): Various Action Replay Codes and Gecko Codes don't work
<b>What's the problem? Describe what went wrong in few wor ... ssues and bugs, so don't report issues about them and test the</b> <b>latest Dolphin version first.</b> < ... ariety of Gamecube and Wii games. <b>Is there any other relevant information? (e.g. logs, screensho ... t button activated codes correctly. Pressing the code specific buttons don't activate the code. 10/11/2014 10:53 PM
Emulator Issues #7695 (New): Rewriting Cheat engine - Simplifying Finding Ram Values
Basically what is wanted is to implement ram searching into Dolphin. The advantage being you don't have to worry abou ... at known addresses would be more useful than the way Dolphin users currently achieve this tas ... phin and speedrunners who want to understand their games at a deeper level 09/27/2014 07:18 PM
Emulator Issues #7669 (Accepted): The Legend of Zelda: Collector's Edition Majoras Mask random crashes/hangs [cpuTiming]
<b>Game Name?</b> The Legend of Zelda: Collector's Edition <b>Game ID?</b> PZLE01 <b>What's the problem? Describe what went wrong in few wor ... expect to happen instead?</b> I expected the game to work normally <b>What steps will reproduce the problem?</b> 1.Choose The Legend of Zelda Majora's Mask 2.Play normal ... ssues and bugs, so don't report issues about them and test the</b> <b>latest Dolphin version first.</b> < ... 31.38-0ubuntu7.1 (latest available version) 09/17/2014 11:41 PM
Emulator Issues #7666 (Accepted): No video ou ... ntil render window is resized when using EGL.
<b>What's the problem? Describe what went wrong in few wor ... owed/render-to-main) unless I somehow resize the render window (by actual resizing or e.g. by ... ing up fine. <b>What steps will reproduce the problem?</b> 1. Start a game (Dolphin with default config) 2. Watch how nothing gets rendered on the screen (not even a black rect or something). Meanwhile, game audio plays back fine 3. Resize the window, watch video starting to show up. ... ssues and bugs, so don't report issues about them and test the</b> <b>latest Dolphin version first.</b> < ... 4 Intel GPU with latest (git) mesa drivers 09/17/2014 06:33 PM
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