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Emulator Issues #5805 (Work started): [Feature Request] Stackable Post-processing shaders
Proposing the ability to stack multiple post-processing shaders on top of each other and also allowing each shader to have multiple inputs in to it. 12/19/2012 08:18 PM
Emulator Issues #5666 (Accepted): Resident Evil Zero slows down after loading a savestate
1) Resident Evil Zero 2) After loading a savestate, the emulation speed drops by half (from about 35-40 FPS to ... ates, everything works fine. 3) I believe on earlier revisions the problem was non-existent. 4) 1. Start game. 2. Press S ... save 3. Press F1 to load. 5) 32-bit version of Dolphin 3.0-r776-dirty, runs under Windows XP SP3, nVidia GeForce 570. 10/24/2012 07:43 AM
Emulator Issues #5644 (Work started): Saving screenshots should not require emulator to be unpaused
No sure how to post this as an Enhancement/Re ... ere we go. Is it possible to have the option to take a screen shot while the game is in P ... e screen shots while in Paused? Thanks :-) 10/06/2012 12:48 AM
Emulator Issues #5604 (Accepted): Wiimote Extensions aren't saved to .dtm files
Currently dolphin makes no attempt at all to ... k a movie without playing a game of 20 questions with the author to figure out what settings ... ed to make it sync. A much simpler solution to this would be to simply save the necessary settings/information to the .dtm, and automatically load the appr ... ed hle/lle dsp attached memory cards, and controllers (code for memory cards at http://cod ... progressive scan. For wiimote recordings, connected extensions, as well as sideways/upright settings For wii games, a hash of Wii\shared2\sys\SYSCONF EuRGB60 option Those are all of the important things i ... that should be saved. There's probably more. 09/04/2012 06:48 AM
Emulator Issues #5587 (New): Per-song/voice audio dumping features please!
I would like to rip audio from Wii Games. In ... th some coding over HLE Audio will be enough. 08/25/2012 06:18 PM
Emulator Issues #4709 (Accepted): Fire Emblem: Radiant Dawn Black Screen
1) Game Name and ID (as it appears in right c ... ah promotes, it should lead to unit preparation. Instead there is a black screen and sometimes the error message &quot;DSI exception in stmw&quot;. <b>2) Did the game ever work correctly (i.e. not have this problem) on an</b> <b>earlier version of dolphin?</b> <b>(If so, please specify the latest revision that worked.)</b> No. <b>3) What ste ... o through with the scenes <b>4) What version of dolphin are you using (32bit/64bit along with the</b> version as it appears in the title bar: &quot;R 4779 ... t;3.0&quot;, etc)? R7658 64 bit Thanks. 07/12/2011 04:35 PM
Emulator Issues #4411 (Accepted): Texture dump monitoring
<b>What's the problem?</b> The texture dump folder is not currently monitored to see which textures are already dump ... a lot easier to spot any missed textures. 04/18/2011 02:45 PM
Emulator Issues #2163 (Accepted): Implement GameBoy Player device
The GB Player disk is dumpable, just like a g ... A. Still, for completeness' sake, here it is. 01/27/2010 02:23 PM
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