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Emulator Issues #10111

closed

[Real Wii Remote over Emulated Bluetooth] Jett Rocket - Unable to register Wii Remote Shakes

Added by Skryptonyte over 7 years ago. Updated about 4 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-12902

Description

Game Name?

Jett Rocket

Game ID? (right click the game in the game list, properties, info tab)

WJEEJX

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

2ee0c6af7e88ba092ce374db55dfd462

What's the problem? Describe what went wrong.

Jett Rocket is unable to register wii remote shakes making the game impossible to complete, in fact, shaking is required for many functions in this game.

What steps will reproduce the problem?

Simply shake the Wii Remote and you will see that it does nothing, you cannot activate buttons, you cannot dash etc.

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

Tested on both stable and one of the latest dev build but to no avail.

What are your PC specifications? (CPU, GPU, Operating System, more)

CPU: i3-4170 3.7GHz
GPU: GTX 750 Ti
RAM: 8GB DDR3-1600
OS: Windows 10 x64

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)


Related issues 2 (0 open2 closed)

Related to Emulator - Emulator Issues #7444: Wii Remote extensions are not detected properly with MotionPlus and Emulated BluetoothWorking as intendedBilliard26

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Related to Emulator - Emulator Issues #12030: Emulated Bluetooth with Real Wii Remote - Sonic and the Secret Rings - Thrust movements are detected poorlyFixed

Actions
Actions #1

Updated by Fog over 7 years ago

  • Subject changed from [Short description of your bug here (~10 words)] to Jett Rocket - Unable to register Wii Remote Shakes
Actions #2

Updated by JMC4789 over 7 years ago

This is literally caused by the dumbest thing. The game wants a stronger emulated Wii remote shake on the emulated Wii Remotes.

I tested it with Real Wii Remotes a while back and it worked fine.

Actions #3

Updated by Skryptonyte over 7 years ago

JMC4789 wrote:

This is literally caused by the dumbest thing. The game wants a stronger emulated Wii remote shake on the emulated Wii Remotes.

I tested it with Real Wii Remotes a while back and it worked fine.

Actually, I am using a real wii remote and like I said, the shake does not work at all no matter how hard I shake it.

Actions #4

Updated by JMC4789 over 7 years ago

  • Status changed from New to Accepted

While I can confirm that it's broken on Real Wii Remotes, it definitely needs to be fixed on emulated Wii Remotes.

Actions #6

Updated by JMC4789 over 6 years ago

  • Subject changed from Jett Rocket - Unable to register Wii Remote Shakes to [Real Wii Remote over Emulated Bluetooth] Jett Rocket - Unable to register Wii Remote Shakes

Emulated Wii Remotes work with it now. Real Wii Remotes don't over Emulated Bluetooth. Wii Remote Passthrough does work though.

Actions #7

Updated by Billiard26 almost 6 years ago

FYI. Issue is caused by emulated bluetooth + real wiimote handling duplicating input reports to maintain a 200hz input rate to core.

Actions #8

Updated by Billiard26 almost 6 years ago

  • Related to Emulator Issues #7444: Wii Remote extensions are not detected properly with MotionPlus and Emulated Bluetooth added
Actions #9

Updated by Billiard26 over 4 years ago

  • Related to Emulator Issues #12030: Emulated Bluetooth with Real Wii Remote - Sonic and the Secret Rings - Thrust movements are detected poorly added
Actions #11

Updated by JosJuice about 4 years ago

  • Status changed from Accepted to Fixed

To clarify, this is now fixed except when you are connecting a real Wii Remote using an emulated Bluetooth adapter with speaker data enabled. We probably can't fix it in that one case while keeping speaker data working.

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