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Emulator Issues #3313

closed

Pink Water Highlights in The Legend of Zelda: The Wind Waker

Added by mikegroshans about 14 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

What steps will reproduce the problem?

  1. Play The Legend of Zelda: The Wind Waker
  2. Go to Dragon Roost Island
  3. Go towards the dungeon
  4. Look at the water

(NOTE: This is from a save after completing the dragon roost dungeon; you may need to either beat the dungeon or at least fill the space with water before this occurs. The same bug may also affect other areas of the game, but this is the only area I noticed in my playtime.)

What is the expected output? What do you see instead?

The highlights on the water should be light blue, they are pink.

Dolphin version with the problem? Other Dolphin version without the
problem?

The latest build I have tried without the issue is 5991. The next latest build I tried, 6115 has the issue. The latest build I tried, 6262 still has the issue.

32-bit or 64-bit and any other build parameters?

All builds are 64-bit Mamario Builds.

OS version and versions of tools/libraries used?

Windows 7 x64 Professional

Please provide any additional information below.

This problem does not occur with the OpenGL plugin on any of the builds I tried (5991, 6115, 6262), I cannot test the DX11 plugin.

System Specs:
Core i7
ATI Radeon HD 4830
6GB DDR3 RAM


Related issues 1 (0 open1 closed)

Has duplicate Emulator - Emulator Issues #3474: Crazy Pink Colors in Need for Speed Undercover.Duplicate

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