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Emulator Issues #4364

closed

Incorrect Shading on Cel-Damage

Added by whyischris almost 13 years ago. Updated over 6 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-5934

Description

What's the problem?
Cel-Damage renders pretty much everything that moves without textures or colours. The design of the game has a cel-shaded look to it so I'm not even sure if it uses textures.

Dolphin version with the problem (as it appears in the title bar, Ex.: "R
4779" or "R 6403M"):
All of them.

(optional) Dolphin version that does not have the problem:

Operating system and version:
32-bit or 64-bit:
Windows 7 64 bit

Game ID (as it appears in game properties, Ex.: "GZ2P01" or "RSBE01"):
Pal version is GCLP69, NTSC is GCLE69.(I believe I'm using the PAL version, I'll get back to you on this.)

Build command-line (not on Windows):

Was the ISO a plain dump from disc, compressed and/or scrubbed?
Plain dump ASAIK

Please provide any additional information below.
I have tried using all 3 graphics drivers, My system is an ATI5850 with the latest drivers, all 3 give the same results. Please note you must turn on accurate texture cache for it to not crash dolphin on the intro.


Files

GCLE69-2.png (967 KB) GCLE69-2.png seapancake, 06/23/2016 02:00 PM
GCLP69.dff (1.55 MB) GCLP69.dff seapancake, 06/23/2016 02:04 PM
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