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Emulator Issues #6049

closed

Wiimotes not detected after real-wiimote-scanning merge - device in use by other program

Added by Heimddallr about 11 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Have you searched the issue tracker for a similar issue?
Yes

What went wrong?
After manually connecting the wiimote, Dolphin fails to pick up the connection after clicking the "Refresh" button in Wiimote Settings.

What version of Dolphin were you using?
Dolphin 3.5 builds 471 and newer

64 or 32 bit Dolphin?
64 bit

What version of Dolphin used to work?
Dolphin 3.5 builds 409 through 432 (64 bit) work.

What Operating System were you using and what are your hardware
specifications?

Windows 7 Ultimate
Toshiba bluetooth stack v9.10.00(T)
IOGEAR GBU421 Bluetooth 2.1 USB Micro Adapter

64 or 32 bit Operating system?
64 bit

Any other relevant information or links to logs:
The Console logs don't display anything when clicking the Refresh button. I've tried both an older-model wiimote and one with MotionPlus built-in. I tried using the Dolphin versions in question on a virtual machine with the Microsoft stack, and the wiimotes paired fine there.


Related issues 1 (0 open1 closed)

Has duplicate Emulator - Emulator Issues #6055: TR-Wiimotes stopped working after real-wiimote-scanning mergeDuplicateBilliard26

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