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Emulator Issues #6139

closed

Super Mario Sunshine Lined Loading Screens

Added by JMC4789 about 11 years ago.

Status:
Duplicate
Priority:
Low
Assignee:
-
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name - Super Mario Sunshine - GMSE01

in DX9 and OpenGL, the loading screens don't work properly, instead being striped in various ways.

http://i.imgur.com/4PDtPRV.png

3.0 - 456, r1680c6849ffc8e64d376d4108052c3b825791aa4 is when this first started happening. Strangely enough, if you copy older builds into the 456 folder, they suddenly stop working too, even if you delete the game configs. These older builds had another form of the glitch that looks like this - http://i.imgur.com/nxKdy9H.png

Note, to prove a point, one screenshot is from 441, and the other screenshot is from 441 moved into 456's folder, showing that the glitch happens even with the older exe! I also deleted the game configs just in case they'd be affecting it. I don't think there's anything I could have done to break it, but considering that the build in question is a translation merge, I'm not exactly sure how it could have broken it. Both were freshly downloaded from dl.dolphin.org/oldbuilds so, I'm not entirely sure what I could have done.

Last but not least, here's a fifolog. Have fun! - http://www.mediafire.com/download.php?85ltosxwj3swdmv


Related issues 1 (0 open1 closed)

Is duplicate of Emulator - Emulator Issues #7749: OpenGL Fails to Properly Emulate Point/Line-WidthFixedArmada

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