Emulator Issues #6786
closedSonic Riders Zero Gravity Afterburst Effect Sticks on Screen until changing Texture Cache Setting
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Description
Game: Sonic Riders Zero Gravity
What went wrong?
After doing a gravity boost (this game's main gimmick) some of the effect sticks on the screen instead of clearing properly.
What steps will reproduce the problem?
[Don't assume we have played the game and know its level names. Be as
detailed as possible.]
- Start up any race in the game on either Graphics Backend. Can be on EFB2Ram or EFB2Tex and any cache setting
- Do a gravity boost by hitting B or R or L (R and L must be held) assuming you're using a GameCube controller. Don't use the Wiimote controls.
- Change the Texture Cache setting to make the screen return to normal
Which versions of Dolphin did you test on?
3.5, 4.0, 4.0-298 and Tev_Fixes_New branch
Which version of Dolphin used to work?
None
What are your PC specifications (example: Operating System, CPU and GPU)?
Core i5 3570K, GTX 760, 8GB of Ram, Windows 7 64 bit, used 64bit Dolphin
Doesn't seem to work well in fifo, but I do have screenshots. Please swap back and forth between the screens because the effect is very subtle. I tried circling the spots but that just made them harder to see. Flipping back and forth will make it very apparent what's wrong
Effect left on: http://i.imgur.com/jNAUSfy.jpg
How it's supposed to look: http://i.imgur.com/8rDON2L.jpg