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Emulator Issues #6841

closed

Skyward Sword - Background vanishes during time shift phase

Added by greatbrian2 about 11 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

READ THIS: https://forums.dolphin-emu.org/showthread.php?pid=276132 <<<
Your answers are there!

Game Name?
The Legend of Zelda: Skyward Sword

Game ID?
SOUE01, SOUJ01

What went wrong?
Missing background during time shift phase.

What did you expect to happen instead?
Background should not disappear.

What steps will reproduce the problem?
Running the game.

Which versions of Dolphin did you test on?
4.0.1.

Which version of Dolphin used to work?
None.

Any other relevant information (e.g. logs, screenshots, configuration
files)

Wii Ver.
http://min.us/i/lAVlEtwSQoEq

Dolphin Ver.
http://min.us/i/xnAWeS3J89LH

Do not attach files to this issue. Upload them to another site and
link here. Use imgur.com for images and pastie.org for logs.


Related issues 1 (1 open0 closed)

Related to Emulator - Emulator Issues #13230: The Legend of Zelda Skyward Sword CPU Cull Timeshift Stone issueAccepted

Actions
Actions #1

Updated by Scarygamming about 11 years ago

This can be caused By a Bad copy of the game, And these emulator games is not 100% Glitch free.

Actions #2

Updated by greatbrian2 about 11 years ago

Are you totally illiterate? I dumped this game myself, AND tested this game on two different versions (English and JP). The bad copy speculation can be ruled out 100%.

This problem may be similar to the one found in Twilight Princess, but we'll see.

Actions #3

Updated by pauldacheez about 11 years ago

That guy is totally illiterate. See Issue 6842, Issue 6843 and Issue 6844 for more detail.

Actions #4

Updated by MayImilae about 11 years ago

  • Category set to gfx

greatbrian2, what graphics backend and settings were you using when you encountered this? And have you tried it on the latest development version?

Actions #5

Updated by greatbrian2 about 11 years ago

Same as before. I have tried every settings. Tested on both backends: D3D and OGL. I also tried the latest revision. Still produces the problem.

EFB to RAM produces slightly more accurate results than EFB to Texture during the time shift phase. However, the background still vanishes until the time shift phase ends.

Actions #6

Updated by MayImilae about 11 years ago

Define "latest revision" please.

Actions #7

Updated by greatbrian2 about 11 years ago

4.0.479

Actions #8

Updated by diegojp955 about 11 years ago

i can reproduce this issue, so confirmed.

i'm on my i3-330m with 1st gen hdgfx

Actions #9

Updated by JMC4789 almost 11 years ago

  • Status changed from New to Accepted

I've got enough information from various people to know this should be accepted.

Actions #11

Updated by greatbrian2 almost 11 years ago

Excellent. Good job.

Actions #12

Updated by delroth almost 11 years ago

  • Status changed from Accepted to Fixed

Fixed in commit a9a8c730748b (tev_fixes_new).

Actions #13

Updated by pokechu22 over 1 year ago

Actions

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