Emulator Issues #6854
closed4.0-436 Breaks Right Click View Rotation in Free Look
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Description
4.0-436 (r69137cff4c58) breaks one of the features of freelook - right click view rotation. All other functions of freelook appear to work: shift+WASDEQ, shift+0, shift+9, shift+R all tested and working fine. Only the right click rotation is broken.
Revisions tested:
4.0 win64 - Working
4.0-264 win64 - Working
4.0-435 win64 - Working
4.0-436 win64 - Broken
4.0-481 win64 - Broken
4.0-484 win64 - Broken
Tested on:
Intel Core i5 3570K @ 4.7ghz
Nvidia GeForce GTX 760
Windows 7 x64
Updated by JMC4789 almost 11 years ago
- Status changed from New to Accepted
This is true. Not sure if it happens outside of windows, someone be kind and test it?
Updated by mushman5 almost 11 years ago
You'll find that when you right-click and hold on Dolphin's interface (at least, when the Render to Main Window option is enabled), you can manipulate the camera as long as the mouse is over the GUI. Moving your mouse over the game portion of the window will have no effect on the camera. Additionally, if you hold right-click and move the mouse off the GUI without releasing it, moving your mouse while on the interface from then on will rotate the camera, even if you right-click on the GUI again and release over the interface.
Updated by mushman5 over 10 years ago
This bug was not present on Linux. See Comment #2.
This bug is still present in the latest Windows builds. (4.0-926 as of writing.)
Updated by acxray over 10 years ago
my advice is to downgrade and endure the bugs, im trying this out right now
Updated by kodiacktech over 10 years ago
It seems like this potentially does work on the wxWidgets stuff, maybe? Regardless, like mentioned in a prior comment, it does only work when the cursor is over certain UI elements. As a visual reference, I've highlighted areas where the free look does work to better demonstrate this:
Updated by kodiacktech over 10 years ago
To best show this bug, here's a video of it in action:
You'll notice that the free look works on any DolphinWX-based UI elements, which is not surprising considering that's where the free look option was moved to. Such elements include the top and bottom panes, the game selection screen (if rendering in a separate window), configuration screens, et. al.
This doesn't affect the render area because it's not an interface. It could be possible to make the render area contain a "dummy" interface, or the free look could again be moved elsewhere. These findings were just my $.02.
Updated by degasus over 10 years ago
Is this issue still valid after PR #492 -- 4.0-1864 ?