Project

General

Profile

Actions

Emulator Issues #7219

open

007 Agent Under Fire - Savestate Inaccuracies.

Added by aleckermit76 about 10 years ago. Updated over 6 years ago.

Status:
Accepted
Priority:
Normal
Assignee:
-
Category:
PPC
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
007 Agent Under Fire

Game ID?
GW7E69

What's the problem? Describe what went wrong in few words.
Pressing B to do the 180 degree turn move in an on-rail level causes desyncs at specific (consistent) spots when TASing, presumably in areas where actors load/lag occurs in the game engine.

What did you expect to happen instead?
Playback syncing, have had 0 issues syncing elsewhere in the game so far.

What steps will reproduce the problem?

  1. Start the on-rails second level "Precious Cargo", start a TAS recording.
  2. Spam the B button when approaching the highway exit until an enemy blue van appears in front of you (roughly 38-40) seconds into the level).
  3. After following the blue van for a few seconds take notice of the direction you're facing, stop recording and play it back. It should desync near the moment the van appears, having you end up facing in a different direction at the end. You can also desync by using B in this level when driving over the grassy area, when passing by the gas station you blow up, and when entering the building near the end.

Which versions of Dolphin did you test on?
4.0-1356, and 4.0-1446(latest as of 11:40am CST 4/21/2014)

Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
Unknown.

What are your PC specifications?
Windows 8 laptop, Corei3, integrated intel graphics.

Are you using the 32 or the 64 bit version of Dolphin?
64

Is there any other relevant information?
nope


Related issues 1 (0 open1 closed)

Has duplicate Emulator - Emulator Issues #7497: 007 Agent Under Fire - Desyncing in Vehicle Levels During TASDuplicate

Actions
Actions

Also available in: Atom PDF