Emulator Issues #8253
closedBaten Kaitos, D3D, pixel shader error after zfreeze merge
0%
Description
Game Name?
Baten Kaitos Eternal Wings and the Lost Ocean, PAL
Game ID?
GKBPAF
What's the problem? Describe what went wrong in few words.
When trying to load a save game, a pixel shader error pops up.
What did you expect to happen instead?
No error.
What steps will reproduce the problem?
- Start the game
- Try to load a save game
3.
Which versions of Dolphin did you test on?
4.0-5267, no error
4.0-5279, error
4.0-5565, error
What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
Windows 7 64 bit
Pentium G3258, 4.2 Ghz
Radeon HD 7790, Omega Catalyst drivers(don't know what version that is)
For details, see the screenshots and the attached shader.
Important: The issue is D3D only, OpenGL works fine
Updated by magumagu9 almost 10 years ago
It looks like we aren't handling the case where zfreeze is enabled, and z-testing is disabled, correctly. Granted, I'm not sure why anyone would do that. (And I could be mistaken because I'm just guessing based on the shader text.)
Baten Kaitos isn't on the list of titles known to use zfreeze; anyone know what it's using it for?
Updated by phire almost 10 years ago
- Status changed from New to Accepted
Yeah, It's zfreeze enabled and z-testing disabled.
Updated by Mr.Greywater almost 10 years ago
Updated by Mr.Greywater almost 10 years ago
Updated by phire almost 10 years ago
- Status changed from Accepted to Work started
Hopefully fixed in #2083
https://github.com/dolphin-emu/dolphin/pull/2083
Could you test please.