Project

General

Profile

Actions

Emulator Issues #9603

closed

Shadow the Hedgehog: closed eyes get displayed wrong in cutscene

Added by r543 almost 8 years ago. Updated over 5 years ago.

Status:
Duplicate
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Shadow the Hedgehog

Game ID? (right click the game in the game list, properties, info tab)

GUPE8P

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

fc936c9b0144c925b45b805fd39da2ac

What's the problem? Describe what went wrong.

When Shadow closes his eyes in the cutscene the closed eyes look a tiny bit different than how they would look on the actual console.

What steps will reproduce the problem?

View any cutscene(that isn't the CGI ones) either by completing a stage or viewing already completed storylines in the library.

Which versions of Dolphin did you test on? Does using an older version of Dolphin solve your issue? If yes, which versions of Dolphin used to work?

4.0-9452

What are your PC specifications? (CPU, GPU, Operating System, more)

Windows 7 Home Premium x64
i7 2600
GeForce GTX 750 Ti

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)

Graphics Backend is OpenGL, Internal Resolution set to Native(to avoid white borders) and EFB Copies disabled(think the bug happened before that as well), both of those settings are like that to get it as close as the original.


Files

shadoweyes.png (171 KB) shadoweyes.png r543, 06/19/2016 02:30 PM

Related issues 1 (1 open0 closed)

Is duplicate of Emulator - Emulator Issues #11458: Shadow the Hedgehog graphical anomaly: eyelidsWork startedpokechu22

Actions
Actions

Also available in: Atom PDF