Emulator Issues #9930
closedSSX Tricky: Assertion failure in VertexShaderGen.cpp: bpmem numtexgens doesn't equal xfmem numtexgens
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Description
Game: SSX Tricky (GSTE69 / 389cd673616d07fdac36b043577eed47)
Computer: macOS 10.12.1 w/ Intel Iris graphics
When starting the game, Dolphin raises an assertion error in VertexShaderGen.cpp at the line _assert_(bpmem.genMode.numtexgens == xfmem.numTexGen.numTexGens);
and crashes after closing the dialog (no matter which option I choose). I've attached a screenshot of the error dialog.
This happens all the way back through 5.0 as long as Real XFB is enabled (which it should be, for some in-game videos). Oddly, if I remove the assertion then the game starts and runs fine. If I remember this correctly, it used to work on my computer, so maybe this is an issue from upgrading to macOS 10.12?
Files
Updated by ligfx almost 8 years ago
Potentially related to https://bugs.dolphin-emu.org/issues/9873
Updated by ligfx almost 8 years ago
https://github.com/dolphin-emu/dolphin/pull/4499 fixes the crash after assertion, but why the assertion happens is still up for investigation.
Updated by flacs over 5 years ago
"Harley-Davidson: Road Trip" triggers the same assert in the character selection menu.
Updated by JosJuice over 4 years ago
- Status changed from Accepted to Fixed
- Fixed in set to 5.0-11866
Updated by JosJuice almost 4 years ago
- Has duplicate Emulator Issues #10347: SSX Tricky Fails to Launch with VertexShaderGen.cpp Error (5.0-800 Onwards) added
Updated by JosJuice almost 4 years ago
- Has duplicate Emulator Issues #9873: VertexShaderGen.cpp assertions occasionally fail when loading back savestates added