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Emulator Issues #9930

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SSX Tricky: Assertion failure in VertexShaderGen.cpp: bpmem numtexgens doesn't equal xfmem numtexgens

Added by ligfx almost 8 years ago. Updated over 4 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:
5.0-11866

Description

Game: SSX Tricky (GSTE69 / 389cd673616d07fdac36b043577eed47)
Computer: macOS 10.12.1 w/ Intel Iris graphics

When starting the game, Dolphin raises an assertion error in VertexShaderGen.cpp at the line _assert_(bpmem.genMode.numtexgens == xfmem.numTexGen.numTexGens); and crashes after closing the dialog (no matter which option I choose). I've attached a screenshot of the error dialog.

This happens all the way back through 5.0 as long as Real XFB is enabled (which it should be, for some in-game videos). Oddly, if I remove the assertion then the game starts and runs fine. If I remember this correctly, it used to work on my computer, so maybe this is an issue from upgrading to macOS 10.12?


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Related issues 2 (0 open2 closed)

Has duplicate Emulator - Emulator Issues #10347: SSX Tricky Fails to Launch with VertexShaderGen.cpp Error (5.0-800 Onwards)Duplicate

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Has duplicate Emulator - Emulator Issues #9873: VertexShaderGen.cpp assertions occasionally fail when loading back savestatesDuplicate

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