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Emulator Issues #6930 (Accepted): Spyro: Enter The Dragonfly Gate Clip does not work on emulator
<b>Game Name?</b> Spyro: Enter The Dragon ... Heroes on PS2) and lets me through. That's my theory at least. Speedrunners have confirmed this issue. 01/07/2014 03:16 AM
Emulator Issues #6802 (Accepted): Skyward Sword - Unnecessary DOF rendering
<b>Game Name?</b> The Legend of Zelda: Skywa ... min.us/l4ZyupfzBKnh5 Wii: http://min.us/lbneMYwacfAzwh Pic 3 Emulator: http://min.us/lb ... occurs throughout the game. Please fix ASAP. 11/07/2013 09:44 PM
Emulator Issues #6656 (Accepted): Need 2x versions of resource images
Now that the toolbar icons and game banners a ... because he last updated the flag images. 09/25/2013 07:07 PM
Emulator Issues #6588 (New): Feature request ... es (.INI independent & maybe export to .GCT?)
Pretty annoying when I'm going to replace .IN ... onally export to .GCT to use for Gecko OS on my real Wii/U system. If that can be done too t ... hat's going to happen sometime in the future. 09/08/2013 03:07 AM
Emulator Issues #6538 (Accepted): Benchmark Mode
Would be cool if Dolphin had some kind of act ... things that I'm forgetting about right now. 08/26/2013 12:19 PM
Emulator Issues #6126 (Accepted): Write some "Guide to new Dolphin developers" wiki page
We're missing a lot of documentation that wou ... wants to start before that, go for it :P My current TODO of things to explain: - Our ... hin codebase, etc. - [Add your ideas here] 03/20/2013 02:25 AM
Emulator Issues #6072 (New): Allow to change ... fullscreen mode under X11 multimonitor setups
It's nice to see emulators that actually care ... o drivers to be mostly solid. However, in my case, a interesting problem arises: My gaming setup is kinda unusual: - Laptop pan ... 60.0 720x400 70.1 I've set my HDMI output to 800x600@60.3Hz. This converte ... des, and picks the first one of the list. In my case, as you can see on my commandline xrandr output, the very first mode is 800x600@72.2Hz... which triggers the bug on my converter box, leading to no video, and therefore no game. The workaround in my case is to manually set the refresh rate usi ... e. Obviously this becomes quite annoying. My idea would imply to 1) Append the refresh r ... elevant information or links to logs:</b> 03/08/2013 01:35 AM
Emulator Issues #5976 (New): Add ability to choose audio output device.
Sorry if this is the incorrect means on how t ... udio out option for spdif. more talk about my issue here http://forums.dolphin-emu.org/Thread-digital-audio-out 02/04/2013 09:07 PM
Emulator Issues #5805 (Work started): [Feature Request] Stackable Post-processing shaders
Proposing the ability to stack multiple post- ... each shader to have multiple inputs in to it. 12/19/2012 08:18 PM
Emulator Issues #5666 (Accepted): Resident Evil Zero slows down after loading a savestate
1) Resident Evil Zero 2) After loading a s ... uns under Windows XP SP3, nVidia GeForce 570. 10/24/2012 07:43 AM
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