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Emulator Issues #7143 (Accepted): DualCore Timing Mega Issue
<b>Game Name?</b> This likely affects almost every game, but I'll list games that I've noticed problems on. F-Zero GX ... t went wrong in few words.</b> Within all games, maxing out your processor can result in a f ... ven when dealing with audio issues. These games all perform perfectly on my computer when I' ... ng dolphin) to cause stress that makes these games, and many others react strangely. The Leg ... at all) and various game freezes if this happens at a transition. Audio can also crash spor ... lcore Lego Star Wars can crash after the opening and during transitions. Sonic Heroes m ... game to hang entirely. I could list most games, Super Mario Galaxy 1/2 and the rest of the Zelda HLE games seem very sensitive to this issue. It seems ... ses a lot more hangs/problems that do not happen... 03/31/2014 01:59 AM
Emulator Issues #7132 (Accepted): Odd timing issues in Conduit 2
<b>Game Name?</b> Conduit 2 <b>Game ID? ... 90% speed <b>What did you expect to happen instead?</b> - Normal relationship betwee ... .org/Thread-conduit-full-speed-on-old-build 03/28/2014 11:38 AM
Emulator Issues #7128 (Accepted): Widescreen Hack Currently Performs Poorly
The Widescreen Hack performs poorly, and for some time issues reporting individual games have been closed. Rather than wasting the ... stand as two things. 1. Users can report games that have problems + screenshots here. 2. ... y, and that expectations need to be tempered. 03/27/2014 07:59 PM
Emulator Issues #7009 (Accepted): Germany help text in the Graphics Options could be confusing
<b>Game Name?</b> - <b>Game ID?</b> - ... both cases. <b>What did you expect to happen instead?</b> This could be solved by changi ... le.]</b> 1. Set the language to German 2. Open the Graphics Options 3. Go to Hacks 4. Rea ... om for images and pastie.org for logs.]</b> 02/02/2014 11:00 AM
Emulator Issues #6933 (Questionable): Phantas ... GameCube acts like it's being played on a Wii
<b>Game Name?</b> Phantasy Star Online 1&a ... o make sure. <b>What did you expect to happen instead?</b> I honestly don't know. I ex ... om for images and pastie.org for logs.]</b> 01/07/2014 03:51 AM
Emulator Issues #6930 (Accepted): Spyro: Enter The Dragonfly Gate Clip does not work on emulator
<b>Game Name?</b> Spyro: Enter The Dragon ... es less collision checks (common issue among games, see Sonic Heroes on PS2) and lets me throug ... Speedrunners have confirmed this issue. 01/07/2014 03:16 AM
Emulator Issues #6802 (Accepted): Skyward Sword - Unnecessary DOF rendering
<b>Game Name?</b> The Legend of Zelda: Skywa ... some scenes. <b>What did you expect to happen instead?</b> There should be no DOF effect ... occurs throughout the game. Please fix ASAP. 11/07/2013 09:44 PM
Emulator Issues #6588 (New): Feature request - standalone cheat files (.INI independent & maybe export to .GCT?)
Pretty annoying when I'm going to replace .IN ... I'd be very grateful if that's going to happen sometime in the future. 09/08/2013 03:07 AM
Emulator Issues #6538 (Accepted): Benchmark Mode
Would be cool if Dolphin had some kind of act ... 're allowed to distribute dffs of commercial games with Dolphin (nor am I sure if fifo playback ... things that I'm forgetting about right now. 08/26/2013 12:19 PM
Emulator Issues #6456 (Accepted): Properly implement InitBackendInfo in OpenGL
<b>What went wrong?</b> OGL::InitBackendInfo ... ther things. <b>What did you expect to happen?</b> Instead of being able to enable format ... s currently done in D3D11 and kinda in D3D9). 08/06/2013 11:55 AM
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