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Emulator Issues #6220 (Accepted): Allow for long game patches loaded from binary files
<b>***Do *not* attach files to this issue. Up ... ave you searched the issue tracker for a similar issue?</b> Yes <b>Game Name?</b> New S ... C00009A New=Loader.bin what this does is replace the offset with Loader.bin , and loader.bi ... t is , Apply Patch through files? thanks 04/07/2013 02:19 AM
Emulator Issues #6126 (Accepted): Write some "Guide to new Dolphin developers" wiki page
We're missing a lot of documentation that wou ... for Dolphin. We should create a wiki page explaining the global architecture of the project, ... for it :P My current TODO of things to explain: - Our dev workflow with Git: master is ... iew of the several components involved in emulation and how they communicate - Getting pe ... he FAQ, etc. - Release process? - Translation: who is admin on Transifex, how to merge the translations from Transifex to the Dolphin codebase, etc. - [Add your ideas here] 03/20/2013 02:25 AM
Emulator Issues #6072 (New): Allow to change refre ... fullscreen mode under X11 multimonitor setups
It's nice to see emulators that actually care about multimonitor setups, allowing the user to pick on which display where I want to run the emulator. Also it's nice to see XRandR support on ... arises: My gaming setup is kinda unusual: - Laptop panel [LVDS1] - Good ol' CRT TV plugged through a HDMI-to-CVBS converter box, since modern laptops no longer ship with S-Video outputs [HD ... 800x600@60.3Hz. This converter box in particular has a quite interesting flaw: it only outputs video if set to 60 or 75Hz ... the box to just output NTSC test colorbars (Blame fly-by-night chinese OEMs, but noone makes ... rate independently of the video mode (The emulator should fallback to the nearest rate shoul ... ave you searched the issue tracker for a similar issue?</b> Issue 3631 describes a remotely simi... 03/08/2013 01:35 AM
Emulator Issues #5976 (New): Add ability to choose audio output device.
Sorry if this is the incorrect means on how t ... ms.dolphin-emu.org/Thread-digital-audio-out 02/04/2013 09:07 PM
Emulator Issues #5666 (Accepted): Resident Evil Zero slows down after loading a savestate
1) Resident Evil Zero 2) After loading a savestate, the emulation speed drops by half (from about 35-40 FP ... uns under Windows XP SP3, nVidia GeForce 570. 10/24/2012 07:43 AM
Emulator Issues #5644 (Work started): Saving screenshots should not require emulator to be unpaused
No sure how to post this as an Enhancement/Re ... er and no image. But when i set the game to Play, then press F9 it works. If possible to make the emulator take screen shots while in Paused? Thanks :-) 10/06/2012 12:48 AM
Emulator Issues #5604 (Accepted): Wiimote Extensions aren't saved to .dtm files
Currently dolphin makes no attempt at all to make sure a .dtm is playing with the same settings that were used to record it. It's often impossible to playback a movie without playing a game of 20 questions with the author t ... that should be saved. There's probably more. 09/04/2012 06:48 AM
Emulator Issues #4709 (Accepted): Fire Emblem: Radiant Dawn Black Screen
1) Game Name and ID (as it appears in right c ... ead to unit preparation. Instead there is a black screen and sometimes the error message &qu ... dolphin?</b> <b>(If so, please specify the latest revision that worked.)</b> No. < ... t;3.0&quot;, etc)? R7658 64 bit Thanks. 07/12/2011 04:35 PM
Emulator Issues #4411 (Accepted): Texture dump monitoring
<b>What's the problem?</b> The texture dump ... a lot easier to spot any missed textures. 04/18/2011 02:45 PM
Emulator Issues #2163 (Accepted): Implement GameBoy Player device
The GB Player disk is dumpable, just like a game disk. But as there is no emulated GB Player, it's useless. I know it would mean looki ... A. Still, for completeness' sake, here it is. 01/27/2010 02:23 PM
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