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Emulator Issues #6933 (Questionable): Phantasy Star Online 1 & 2 Plus on GameCube acts like it's being played on a Wii
<b>Game Name?</b> Phantasy Star Online 1&amp;2 Plus <b>Game ID?< ... When it asks you to set the calendar/time, and you hit yes, the game hangs. This is actually accurate to console... the Wii console. The GameCube works fine and lets you go back to the calendar. Now, I k ... ve a bios stupid&quot; but I did get a bios, and I even booted the game through bios to make ... t that was before I knew the Wii didn't work with it. At this point, either form of emulation ... b>[Don't assume we have ever played the game and know any level names. Be as</b> <b>specific as poss ... you to set Calendar time <b>Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have</b> <b>known issues and bugs, so don't report issues about them ... 01/07/2014 03:51 AM
Emulator Issues #6930 (Accepted): Spyro: Enter The Dragonfly Gate Clip does not work on emulator
<b>Game Name?</b> Spyro: Enter The Dragon ... I was doing it wrong, then tried on console and it worked fine. Here's an example from the speedrun, it's as easy as i ... things. This game switches between 60, 30, and maybe 20 FPS, and it lags sometimes. Dolphin tends to run it ... b>[Don't assume we have ever played the game and know any level names. Be as</b> <b>specific as possible.]</b> 1. Just play the game and note how smooth it feels as you play it 2. Attempt the gate clip in the video on console and dolphin, it's really easy on console, impossible on dolphin. <b>Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have</b> <b>known issues and bugs, so don't report issues about them an... 01/07/2014 03:16 AM
Emulator Issues #6858 (New): no uninstall script in last source?
Hello, I just compiled and install dolphin on Ubuntu 13.10 from today' ... Build/make install --&gt; OK but if i want to uninstall it: /home/legluondunet/Bureau/dolphin-emu08122013/Build/make uninstall I have an error message: no rule to make uninstall target. Thank you for your help. Config: Ubuntu 13.10 s AMD radeon 7850 with Ubuntu Catalyst drivers 13.101 version Processor Intel i5-3570 3,4 Ghz 12/08/2013 12:01 PM
Emulator Issues #6802 (Accepted): Skyward Sword - Unnecessary DOF rendering
<b>Game Name?</b> The Legend of Zelda: Skywa ... b> <b>[Don't assume we have played the game and know its level names. Be as</b> <b>detailed as possible.]</b> Run the game. <b>Dolphin 3.5 and Dolphin 3.5-367 are old versions of Dolphin that have</b> <b>known issues and bugs. Have you tested with the latest version from</b> <b>http://dolph ... ecifications (example: Operating System, CPU and GPU)?</b> i7-860 2.8 GHz, Windows 7 32-bit, HD Radeon 6970 <b>Any other relevant information (e.g. logs, screenshots, config ... occurs throughout the game. Please fix ASAP. 11/07/2013 09:44 PM
Emulator Issues #6656 (Accepted): Need 2x versions of resource images
Now that the toolbar icons and game banners are high resolution (and look great), what's left are the files in S ... ave 2x versions for Retina displays on OS X, and potentially high DPI on other platforms if ... Platform_{Gamecube,Wad,Wii} rating{0..5} and less important: isoprop_{disc,file,folder} (only displa ... only displayed in the debugger) CCing jordan.woyak because he last updated the flag images. 09/25/2013 07:07 PM
Emulator Issues #6602 (Accepted): There is no way to set Dolphin to run at a particular Window Size within the UI
This is something that has bothered me for a ... ernal Resolution. Shouldn't there just be an option to set the windowed resolution of Dolphin? Without having to dig through the config file? 09/14/2013 12:23 PM
Emulator Issues #6589 (New): GCT Gecko cheat file support
The current Dolphin Gecko cheat code handler uses codehandler.bin, which is intended by the GeckoOS developers to be used with WiiRd/Gecko.NET for debugging. GeckoOS also includes a different handler called codehandleronly.bin, which doesn't include the debugger code, and allows much more space for the code list. Since most Dolphin users don't use WiiRd/Gecko.NET with Dolphin (I'm not certain that it's even poss ... ment), it seems like adding support for codehandleronly.bin would be useful so that more lines of codes can be used (the code list size limit for codehandler.bin is quite limiting for some use cases). Any chance support for codehandleronly.bin could be added? 09/08/2013 05:41 AM
Emulator Issues #6588 (New): Feature request - standalone cheat files (.INI independent & maybe export to .GCT?)
Pretty annoying when I'm going to replace .INI's from newer Dolphin rev build and it will wipe out custom codes I've created within game's .INI file. It'd be great when I was able to create and save custom codes in .TXT or .INI format (dedicated to Gecko OS codes) and then optionally export to .GCT to use for Gecko OS on my real Wii/U system. If that can be done too then I'll no longer need another application that has .GCT exporter. ... hat's going to happen sometime in the future. 09/08/2013 03:07 AM
Emulator Issues #6538 (Accepted): Benchmark Mode
Would be cool if Dolphin had some kind of act ... ssible via FPS logging, but the user has to manually enable it and it's not the most convenient thing to work with as it doesn't calculate average/min/max FPS automatically) - standardized settings or setting profiles (possib ... lowed to distribute dffs of commercial games with Dolphin (nor am I sure if fifo playback is a ... things that I'm forgetting about right now. 08/26/2013 12:19 PM
Emulator Issues #6456 (Accepted): Properly implement InitBackendInfo in OpenGL
<b>What went wrong?</b> OGL::InitBackendInfo ... ion. This way, the user will enable format change emulation (expecting things to work) but it will silently not do anthing on unsupported hardware. Similar oddities occur for MSAA and possibly other things. <b>What did you e ... b> Instead of being able to enable format change emulation, the option should be greyed out when an unsupported GPU is detected. Similar logic should be applied for MSAA and possibly other things. <b>What steps wil ... rts only GLSL 1.20 but not 1.30 ( = format change emulation not supported) 2. Uncheck &quot;Ignore format changes&quot; in the Hacks tab of the graphics co ... Try running a game which relies on format change emulation (e.g. Mario Kart Wii, cf. issue 2063) <b>An... 08/06/2013 11:55 AM
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