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Emulator Issues #10865

open

Super Smash Bros. Brawl: File Patch Code prevents masterpiece games from loading

Added by ryanebola16 about 6 years ago. Updated over 3 years ago.

Status:
New
Priority:
Normal
Assignee:
-
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?

Super Smash Bros. Brawl

Game ID? (right click the game in the game list, properties, info tab)

RSBE01

MD5 Hash? (right click the game in the game list, properties, info tab, MD5 Hash: Compute)

52ce7160ced2505ad5e397477d0ea4fe
Note: Fresh from CleanRip and not my standard modded ISO

What's the problem? Describe what went wrong.

Super Smash Bros. Brawl Masterpiece crash with Gecko OS but not Project M Launcher.

What steps will reproduce the problem?

First time prep:

  1. Install IOS 21 (for Masterpiece Games) and 36 (for Gecko OS)
  2. Set Audio Backend to DSP LLE Recompiler to work around #10791. HLE vs LLE does not matter for Gecko OS in this issue.
  3. Download the "SDHC Nov 14" version from https://www.mediafire.com/folder/aggpdsl4ac2yv/Smash_Bros_Infinite_V_3.0_(11.11.2016)
  4. Extract contents and place them in a virtual SDHC card.
  5. Set Brawl as Default ISO
  6. Obtain latest versions of Gecko OS and Project M Launcher.

After initial setup:

  1. Run Brawl through a launcher
  2. Play a masterpiece game (tested with Super Mario Bros.)
  3. Observe crash with Gecko OS but not Project M Launcher. See attached log for Gecko OS crash.

Is the issue present in the latest development version? For future reference, please also write down the version number of the latest development version.

5.0-6253

Is the issue present in the latest stable version?

5.0 with Gecko OS appears playable but no video output. Project M launcher hangs on startup.

What are your PC specifications? (CPU, GPU, Operating System, more)

Win 10 Pro x64
Intel Core i7-4702MQ CPU @2.20GHz
GeForce GT 750M
2x 8GB Hynix 1600MHz
GeForce Game Ready Driver 390.77

Is there anything else that can help developers narrow down the issue? (e.g. logs, screenshots,
configuration files, savefiles, savestates)

I also noticed "13:06:800 HW\DSPLLE\DSPSymbols.cpp:86 E[DSPLLE]: Bah! ReadAnnotatedAssembly couldn't find the file ../../docs/DSP/DSP_UC_AXWii.txt" with LLE. Should I make a separate issue for this?


Files

MasterpieceGeckoOS.txt (584 KB) MasterpieceGeckoOS.txt ryanebola16, 02/07/2018 01:08 AM
System Menu Brawl Boot Fail.txt (91.8 KB) System Menu Brawl Boot Fail.txt ryanebola16, 02/09/2018 05:23 AM
RSBE01.gct (936 Bytes) RSBE01.gct File Patch Code v3.5.1 ryanebola16, 04/20/2018 12:28 AM
DSP GeckoOS Mario Bros Masterpiece.rar (18.2 KB) DSP GeckoOS Mario Bros Masterpiece.rar ryanebola16, 09/06/2020 01:18 PM
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