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Emulator Issues #5070

closed

Legend of Zelda Skyward Sword Texture Overlay issues D3D11 and OpenGL

Added by Anonymous almost 13 years ago.

Status:
Fixed
Priority:
Normal
Assignee:
-
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
No
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

  1. The Legend Of Zelda Skyward Sword SOUE01

2) What is the expected output? What do you see instead?
Textures to be in the background, not overlayed on top of link.

Dx9 works fine:http://i.imgur.com/nPP1H.jpg
Dx11 has the issue:http://i.imgur.com/QAKOb.jpg

Tried rolling back the change that fixed the banding, isssue was still present.
Might be related to this graphical anomaly:http://i.imgur.com/QAKOb.jpg

3) Did the game ever work correctly (i.e. not have this problem) on an
earlier version of dolphin? Please specify the exact revision when the
problem began.

4) What steps will reproduce the problem?
1.Enter the room in the pirate base in lanaryu desert.
2.
3.

5) What version of dolphin are you using (32bit/64bit along with the
version as it appears in the title bar, etc)?
On what operating system, drivers, and hardware? Be sure to list OS,
graphics driver information, and video card model if you are having
graphics problems, for example.
64bit,228-ICC

6) Please provide any additional information below.

7) Attachments. IMPORTANT! We have a limited storage quota on
GoogleCode, so please use a 3rd party host for screenshots or any other
files (http://min.us/ for example).

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