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Emulator Issues #7167

closed

[Intel GPUs] Texture glitches on D3D backend since 4.0-1288

Added by hosode over 10 years ago.

Status:
Won't fix
Priority:
Normal
Assignee:
-
Category:
GFX
% Done:

0%

Operating system:
N/A
Issue type:
Bug
Milestone:
Regression:
Yes
Relates to usability:
No
Relates to performance:
No
Easy:
No
Relates to maintainability:
No
Regression start:
Fixed in:

Description

Game Name?
New Super Mario Bros Wii, Mario Kart Wii

Game ID?
SMNP01, RMCP01

What's the problem? Describe what went wrong in few words.
Small flickering multicolor texture glitches can be seen in various spots, mainly on "ground" texture in NSMB, but also more clearly near the edges of some 3d objects. See attached pictures. The glitches change just a bit when the picture moves, so they kind of pop even more when playing live.
OpenGL works, and there would be no problem using that, except vsync only works (on my Intel HD 4600) on D3D, and it makes especially this game much smoother, removes effectively microstuttering.

What did you expect to happen instead?
See glitch-free non-flickering textures, as up to 4.0-1282.

What steps will reproduce the problem?

  1. Open Dolphin version 4.0-1288 or later
  2. Change graphics backend to D3D.
  3. Open NSMB, wait for title screen. Pay attention to the ground.

Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?
See above, forked down the problem, culprit seems to be 4.0-1288, no problems before that.

Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
See above.

What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
Win 8.1 64 bit, Intel i5-4670S, Intel HD 4600.

Are you using the 32 or the 64 bit version of Dolphin?
64-bit.

Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
Forked the issue using portable versions of 64-bit Dolphin. Below are 3 images that illustrate the problem.

http://imgur.com/Q7tTuDi ; Working 4.0.1282
http://imgur.com/NcSAuJa ; Glitches on the ground 4.0-1288
http://imgur.com/SAvPIYx ; Glitches on objects 4.0-1288


Related issues 1 (0 open1 closed)

Has duplicate Emulator - Emulator Issues #7319: Distorted Graphics in various gameDuplicate

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